Justin Schmitz Sound Design
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Frankenstein
A Radio Play
Written and Directed by: Sarah Hartmann


Creative Team:                                                         
                             Sound Design and Original Foley Design: Justin Schmitz
                         Foley Artists: Sarah Hartmann, Jess Milewicz, and Ryan Murphy                                
                         Lighting Design: Sarah Tundermann



The Beginning. Frankenstein's Monster

The world opens us into Dr. Frankenstein's creation and building of the monster. Great effort was made by actors, foley artists, and myself to create a cohesive atmosphere through vocal technique, instrumentation, and creative use of every day objects. 

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Frankenstein's Nightmare Pt. 1

The Dream is Dr. Frankenstein's mind's own creation. 

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Chautauqua Institution Commercial

A funny addition to the serious tone of Frankenstein, we add the ever popular "Chautauqua Institution" commercial. 

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Frankenstein's Nightmare Pt. 2

The second half of Frankenstein's dream. This focuses on the levels of reverb on the voice and the foley created by the foley artists. 

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Begin to Understand (Murderer)

We begin the second part of the radio play with Frankenstein's monologue and underscoring. 

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The Monster Adapts to Life

This section is a glimpse into how the Monster was able to learn proper dialogue and his subsequent demise. 

The Creation of Another

Dr. Frankenstein agrees to create another monster, one who can keep the monster company, a companion for him. 

Designer. Musician. Composer. Artist. The Next Step Of Design. 

  • About
  • Resume
  • Sound Design
  • Press
  • Additional Work
  • Calendar
  • Contact Me